Since 2008 I am a member of The RienKaNou Ouatelsse
Yacht club "Regatta For Homs and Girls", the biggest (virtual) community of crazy birds whose nests are in the Crozet Island far in the South.
Share our passion for Grumeau bashing and Vodka Tromeul ® drinking :>))
Between two Vendée virtual Globes on Virtual Regatta, I practise occasionally virtual sailing on other games...
SailOnLine has many advantages, of which that to benefit from a restricted but very active community of virtual sailors of good level.
The handling of SOL (Sail On Line) is not difficult, the interface is effective, fast and well documented.
On the other hand during the races near the shore it's difficult to leave the game a few minutes if we are anxious to make honorable performances.
It is really too very time-consuming.
Other difficulty, winds change constantly, plan a route is very risky with the only instruments of the interface.
But the community developed many tools to make the game much less requiring and finally
more interesting.
Having a little nosed about, have asked questions on the forum and in the chats of the game
I finally set up a processing chain which allows me to limit my online presence.
I spend now more time to polish up my strategy that to pilot the sailboat, and it is a true bonus.
N.B. You can skip this step. NavMonPc is not required since you can get NMEA sentances directly from Brainaid's NMEA Server to qtVlm NMEA TCP/IP port.
The software NavMonPc (Windows only)
From now on the only thing left to do is verify at each new GRIB (4 times a day) that the road is correct
according to the meteo files.
To check the "real route" of your boat use DC Checker